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What Happened to Turok?


There was a time when dinosaur-themed video games have been massive enterprise. Thanks, arguably, to the discharge of the vastly fashionable Jurassic Park motion pictures, video games that includes an assortment of prehistoric monstrosities turned trendy seeking to money in on the zeitgeist created by Spielberg’s wonderful popcorn blockbuster. In 1999, the primary Dino Crisis made its debut, whereas varied studios, together with Dreamworks Interactive, launched a number of licensed Jurassic Park titles to coincide with film releases and money in on the emergent development.


Perhaps the king of the dinosaur sport collection was Turok, Iguana Entertainment’s vastly fashionable franchise that made its bow in 1997 as an adaptation of the comedian ebook of the identical title. Earning rave critiques and appreciable industrial success, the primary Turok spawned 4 mainline sequels and ensured that dino-centric motion remained a giant a part of the quickly evolving market. When Touchstone Games rebooted the franchise in 2008, nonetheless, it might be the final Turok title followers would take pleasure in. Since that point, no additional video games have been made, main many followers to surprise simply what went flawed.

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The Turok franchise began off immensely strongly. The first sport within the collection, Turok: Dinosaur Hunter, was launched on the Nintendo 64 and adopted the adventures of the eponymous Turok, a Native American time-traveling warrior tasked with defending the barrier between Earth and the timeless Lost Land, a realm inhabited by aliens, monsters, and dinosaurs. Dinosaur Hunter nonetheless held up as one of many greats of its technology, garnering a Metacritic rating of 85 as a testomony to its high quality and legacy. When Turok 2: Seeds of Evil made its bow only a yr later, it saved the franchise shifting in the best course by outdoing its predecessor.


Things began to move south when a 2002 prequel titled Turok: Evolution was rushed out to a combined reception, one thing with which the franchise hadn’t but needed to contend. By the time the fifth entry emerged, the Turok model was on a downward slide, Acclaim Studios dropping religion in an IP that had as soon as been so worthwhile and so heralded. Evolution would find yourself being the final Turok entry that Acclaim would publish. A proposed sequel ended up getting the boot, and in 2004, the studio filed for chapter, leaving the IP in critical peril.

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All was not misplaced, nonetheless, and having picked up the license, Disney Interactive printed its reboot of the collection, merely titled Turok. This was the sport that might in the end resolve the franchise’s destiny. A constructive reception would give Disney and Propaganda Games an incentive to pursue additional sequels, whereas indifference or failure would seemingly cause them to scrap the dinosaur looking model for good. Despite its industrial success, middling critiques did not assist Disney’s religion within the challenge, and it canned plans for a sequel after cutbacks and layoffs have been made at Propaganda Games. Turok, it appeared, had lastly gone extinct.


This might haven’t been the one nail within the model’s coffin. 2008 was a really completely different time for video games than the late ’90s. New technology consoles have been pushing video games loved on the Nintendo or Game Boy, whereas audiences had grown up and tastes had modified. The vogue for dinosaur motion had been changed by zombie shooters, FPS multiplayers, and more and more, open-world action-adventure titles. Games like Turok have been more and more seen as relics of the previous — outdated manufacturers designed for outdated {hardware}. Even if the reboot had bought properly, publishers seemingly felt that the market would solely transfer away from such genres anyway.

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The layoffs at Propaganda Games have been the set off for Turok‘s final demise. The sequel to the 2008 reboot had in truth been introduced, however redundancies and financial restructuring meant that Disney Interactive was eager to tighten its belt so as to streamline manufacturing and maximize effectivity. Had this not occurred, a sequel might need discovered its approach onto the market, however the determination to take assets away from the franchise means that it was by no means precisely Disney’s precedence. Clearly, the corporate noticed it as a danger not value taking.


Ultimately, a mix of things conspired towards the Turok collection. A troubled historical past of redundancies and bankrupt studios by no means helps a franchise attain stability, whereas a altering market meant that the concept of a dinosaur sport was presumably out of step with rising developments and viewers preferences. That mentioned, with the rise of the Jurassic World motion pictures, to not point out a complete new technology of consoles to take advantage of, there is not any purpose why Turok, and video games of its sort, could not be resurrected as soon as once more. As shortly as developments might fall from social foreign money, they’ll simply as quickly discover themselves roaring again into favor.



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